So for the game we setup four of the Battle Board panels on the bed in the room as there really wasn't anything else that would work to hold the board other then on the floor. I gave Jon the choice on what army he wanted to use, and he decided to go with Grey Knights to test them out. I was set on taking either the Dark Eldar or the Grey Knights no matter what, I think the GK's were the better setup of the two lists we used. Jon setup the terrain while I sorted out the figures for both army lists, we rolled to see who was going first and Jon wins as normal (darn Halters and their ability to roll 6's). Setup was 1/4's of the board with one objective per army; Jon took the hill with more terrain close to it, so I received the almost blank opposite quarter of the board.
Lists:
GK: HQ-Crowe with 3x 5 man Purifier squads (2 Psycannons, Daemon hammer, Halbard KoF, & Sword) & one Psy-Rifleman Dreadnought.
DE: HQ-Baron with 5 man Hellions squad (no special weapons), one 5 man Hellion squad (Squad Leader upgrade with no special weapons), 5 man Trueborn squad with 3x Shardcarbine & 2x Splinter Cannon in a Venom (Flickerfield, Night Shields, two Splinter Cannon, Grisly Trophies), 5 man Scourge squad with 2x Splinter Cannon, and another 5 man Scourge squad with 2x Haywire Blasters.
As a note for this game, I'm sure that we messed up some of the rules & missed some of the special rules and items too in the game. Rules wise I'm sure that we played Warhammer 40k 5th ed, 4th ed, 3rd ed, FoW, and some random rules system thrown in for good measure. The main thing was that we were having fun playing a match verses each other, not really worrying about rules violations or competitive game play either. Since neither of us had used the two new codexes before the game went a little longer then normally it would of been.
Jon placed his GK on their hill with Dreadnought on his objective & the rest against what ever cover they could muster on his deployment area. I decided to put everything on the board with the Dark Eldar instead of holding most of them in reserves for Deep Strike (mistake one). Then I was able to seize initiative from Jon for going first, that was a first for all games that I've played against Jon. I start by moving the Venom & Trueborn into position to get clear shots at one of the Purifier Squads, and was able to score a kill on the Daemon Hammer guy. The Scourges with Splinter Cannons moved up to get shots on the same Purifier squad scoring another kill. The others move to cover and towards Jon's objective, leaving the 5 man Hellion squad on my objective. Jon's first turn he takes down the Venom with an Immobilized result, saved one of the other results. This is normal with any vehicle in a game I play against Jon, first turn my main skimmer or whatever goes down some how. Then his main focus was on the Scourge squads advancing towards him, taking them out one at a time.
My next turn I forgot to disembark the Trueborn from the Venom (mistake two), but my Scourges were able to take down another Daemon Hammer & some Psycannons. Splinter Cannon Scourges get stuck into combat with Purifiers but they tie with one killed on each side, Jon used the Cleansing Flame psychic power instead of Hammerhand on them (didn't produce any wounds on the Scourges that were not saved). Jon's turn started off and he blew up the Venom, causing one kill on a Shardcarbine & one Splinter Cannon. After this we traded shots and some Close Combat with to the end of the game. I was down to one Trueborn Splinter Cannon failing back off the board, so I let Jon roll to see if there was going to be a turn six. I don't think Jon was paying attention to the mission with the objectives, as when he rolled a two and the turn ended he was under the impression he had won. But it was really a tie, as the only thing on his objective was the Dreadnought that was not a scoring unit.
Like I said before, this was just a fun game to learn what these two armies can really do. And learn from my mistakes with the Dark Eldar and make changes to how I play them and what units I take for them. Main thing I would do different in this game would be holding the Baron & 5 man Hellion unit in reserve and Deep Strike them over by his objective. And hold the Scourge squad with the Haywire Blasters in reserve to Deep Strike in range of the Dreadnought.
As far as what I would change out unit wise in a 750 point DE list: well the Hellions and Baron would go away, as I think they are better suited in larger point games and in bigger groups with some save ignoring weapons to help them out. I'm thinking Wyches with save ignoring weapons in a Raider with Dark Lance would be a good replacement. Maybe take the Duke in this army to get the two die combat drug roll & put him with some Trueborn to get the 3+ poison weapon shots.
Here is parting pictures of the setup at the end of the game, mistake three not taking more pictures or notes of the game while we were playing.